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// About

Hi, I'm Albedo — a game developer working in Godot.

I build and ship games in Godot, plus the tools that make building them faster.

// Latest project Paused
ExalTD in mid-battle on Wave 13: swarms of ooze enemies pushing along the crystal paths while towers fire and damage numbers scatter across the cosmic board.
ExalTD Tower Defense · PC, Mobile
View project
Role
Lead developer
Team
6 people
Engine
Godot 4.6
// How I work

I've been making games with Godot since 2022, focused on gameplay and systems programming. Whether you have a detailed design document or just an idea, I can build to your spec or design the systems myself.

I can also join an existing project: new features, bug fixes, or cleaning up messy code.

Available for contract work and technical consulting, project-based or long-term. Drop a line.

// Skills

Loadout

Slot 03 / 07 equipped
Slot 03 · Gameplay
  • Core gameplay systems (2D & 3D)
  • Combat (hitboxes, hit-stop, weapons)
  • Enemy AI (state machines, navmesh, crowds)
  • Ability & skill systems
  • Game system design
  • UI/UX
  • and many more